MARVEL SNAP Augment Database

Draft mode augments

Afterimage

Afterimage

When this moves, add an unmodified copy to the old location.

Amplify

Amplify

This card's Ongoing effect applies an additional time.

Apex

Apex

Ongoing: If this is your only card here, double its Power.

Clone

Clone

Game Start: Shuffle a copy of this into your deck.

Deadlink

Deadlink

On Reveal: Horde +4. (Give your Zombie Horde that much Power.)

Encore

Encore

This card's On Reveal ability repeats.

Hot Pursuit

Hot Pursuit

Costs 3 less if a card moved last turn.

Maneuverable

Maneuverable

Moveable once.

Mentor

Mentor

On Reveal: Add this card's Power to the top character of your deck.

Overcharge

Overcharge

On Reveal: If you're winning here next turn, +1 Energy.

Overload

Overload

At the start of each turn, +1 Energy if you are winning this location.

Overtime

Overtime

This card's End of Turn ability repeats.

Quickdraw: Discount

Quickdraw: Discount

Quickdraw: -2 Cost.

Quickdraw: Power

Quickdraw: Power

Quickdraw: +3 Power.

Rally

Rally

Ongoing: +1 Power for each of your other cards here.

Reality Warp

Reality Warp

On Reveal: Replace this location with a new one.

Regeneration

Regeneration

When Discarded or Destroyed: Regenerate this with +2 Power at a random location.

Regroup

Regroup

On Reveal: Return your lowest-Cost card here to hand to give it +3 Power.

Reinforce

Reinforce

When this is Empowered, gain an additional +1 Power. (if in hand, in deck, or in play)

Salvage

Salvage

On Reveal: Destroy your lowest-Power other card here for +4 Power.

Sidekick

Sidekick

On Reveal: Add a random character to your hand. Give it -2 Cost.

Silence

Silence

Remove this card's text.

Slingshot

Slingshot

On Reveal: Give one of your other cards here +1 Power and move it to the right.

Superstar

Superstar

Starts in your opening hand.

Tag In

Tag In

When one of your cards is destroyed, this replaces it from your hand or deck.

Taunt

Taunt

On Reveal: Your opponent must play their first card at this location next turn.

Unstoppable

Unstoppable

Can be played anywhere. Can't be destroyed or have its Power reduced.

Wakandan Tech

Wakandan Tech

On Reveal: Double this card's Power.

How augments work in MARVEL SNAP Draft

A Draft run starts from a three-card starter set and builds up to a twelve-card deck. Between matches you either add a new card or improve one you already have, and augments are the improvements that change what a card does rather than just its Cost or Power.

Where you get them

Augments arrive attached to a card offer, or as a decision between upgrades to a card already in your deck. A single card can carry more than one, so a mid-run pick can turn a filler body into the reason you win a location.

Which ones are worth taking

The strong picks are the ones your deck was already set up to use. Encore on a card with a real On Reveal beats a flat stat bump, and Hot Pursuit is dead weight unless something in your deck moves.